+void KStandardItemListWidget::closeRoleEditor()
+{
+ if (m_roleEditor->hasFocus()) {
+ // If the editing was not ended by a FocusOut event, we have
+ // to transfer the keyboard focus back to the KItemListContainer.
+ scene()->views()[0]->parentWidget()->setFocus();
+ }
+
+ disconnect(m_roleEditor, SIGNAL(roleEditingCanceled(int,QByteArray,QVariant)),
+ this, SLOT(slotRoleEditingCanceled(int,QByteArray,QVariant)));
+ disconnect(m_roleEditor, SIGNAL(roleEditingFinished(int,QByteArray,QVariant)),
+ this, SLOT(slotRoleEditingFinished(int,QByteArray,QVariant)));
+
+ // Do not delete the role editor using deleteLater() because we might be
+ // inside a nested event loop which has been started by one of its event
+ // handlers (contextMenuEvent() or drag&drop inside mouseMoveEvent()).
+ m_roleEditor->deleteWhenIdle();
+ m_roleEditor = 0;
+}
+