virtual void paint(QPainter* painter, const QStyleOptionGraphicsItem* option, QWidget* widget = 0);
protected:
- /** @return Bounding rectangle where the role should be drawn into. */
- QRectF roleBounds() const;
-
- /** @return Primary color that should be used for drawing the role. */
- QColor roleColor() const;
+ virtual void paintRole(QPainter* painter, const QRectF& roleBounds, const QColor& color) = 0;
+ virtual void paintSeparator(QPainter* painter, const QColor& color) = 0;
/**
* Is called after the role has been changed and allows the derived class
/** @reimp */
virtual void resizeEvent(QGraphicsSceneResizeEvent* event);
+ virtual QPalette::ColorRole normalTextColorRole() const;
+ virtual QPalette::ColorRole normalBaseColorRole() const;
+
private:
void updateCache();
static QColor mixedColor(const QColor& c1, const QColor& c2, int c1Percent = 50);
+ QColor textColor() const;
+ QColor baseColor() const;
+
private:
bool m_dirtyCache;
QByteArray m_role;
Qt::Orientation m_scrollOrientation;
int m_itemIndex;
- QColor m_lineColor;
+ QColor m_separatorColor;
QColor m_roleColor;
QRectF m_roleBounds;
};