m_model->setSortOrder(current);
emit sortOrderChanged(current, previous);
} else {
- // Change the sort role
+ // Change the sort role and reset to the ascending order
const QByteArray previous = m_model->sortRole();
const QByteArray current = m_columns[m_pressedRoleIndex];
m_model->setSortRole(current);
emit sortRoleChanged(current, previous);
+
+ if (m_model->sortOrder() == Qt::DescendingOrder) {
+ m_model->setSortOrder(Qt::AscendingOrder);
+ emit sortOrderChanged(Qt::AscendingOrder, Qt::DescendingOrder);
+ }
}
break;
}