+ // Trigger a resorting if the item's correct position has changed. Note
+ // that this can happen even if the sort role has not changed at all
+ // because the file name can be used as a fallback.
+ if (changedRoles.contains(sortRole()) || changedRoles.contains(roleForType(NameRole))) {
+ // Compare the changed item with its neighbors to see
+ // if an expensive resorting is needed at all.
+ const ItemData* changedItem = m_itemData.at(index);
+ const ItemData* previousItem = (index == 0) ? 0 : m_itemData.at(index - 1);
+ const ItemData* nextItem = (index == m_itemData.count() - 1) ? 0 : m_itemData.at(index + 1);
+
+ if ((previousItem && lessThan(changedItem, previousItem))
+ || (nextItem && lessThan(nextItem, changedItem))) {
+ m_resortAllItemsTimer->start();
+ } else if (groupedSorting() && changedRoles.contains(sortRole())) {
+ // The position is still correct, but the groups might have changed
+ // if the changed item is either the first or the last item in a
+ // group.
+ // In principle, we could try to find out if the item really is the
+ // first or last one in its group and then update the groups
+ // (possibly with a delayed timer to make sure that we don't
+ // re-calculate the groups very often if items are updated one by
+ // one), but starting m_resortAllItemsTimer is easier.
+ m_resortAllItemsTimer->start();
+ }