}
const bool shiftPressed = modifiers & Qt::ShiftModifier;
- const bool controlPressed = (modifiers & Qt::ControlModifier) || m_selectionMode;
+ const bool controlPressed = (modifiers & Qt::ControlModifier) || m_selectionMode; // Keeping selectionMode similar to pressing control will hopefully
+ // simplify the overall logic and possibilities both for users and devs.
const bool leftClick = buttons & Qt::LeftButton;
const bool rightClick = buttons & Qt::RightButton;