* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
- * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *
***************************************************************************/
#include "pixmapviewer.h"
-#include <kglobalsettings.h>
#include <kiconloader.h>
-#include <qpainter.h>
-//Added by qt3to4:
-#include <QPixmap>
-#include <QPaintEvent>
+#include <QtGui/QPainter>
+#include <QtGui/QPixmap>
+#include <QtGui/QPaintEvent>
+#include <QtDebug>
PixmapViewer::PixmapViewer(QWidget* parent) :
- QWidget(parent)
+ QWidget(parent),
+ m_animationStep(0)
{
- setMinimumWidth(KIcon::SizeEnormous);
- setMinimumWidth(KIcon::SizeEnormous);
+ setMinimumWidth(K3Icon::SizeEnormous);
+ setMinimumWidth(K3Icon::SizeEnormous);
+
+ m_animation.setDuration(750);
+
+ connect(&m_animation, SIGNAL(valueChanged(qreal)), this, SLOT(update()));
+ connect(&m_animation, SIGNAL(finished()), this, SLOT(finishTransition()));
}
PixmapViewer::~PixmapViewer()
void PixmapViewer::setPixmap(const QPixmap& pixmap)
{
- m_pixmap = pixmap;
- update();
+ if (pixmap.isNull()) {
+ return;
+ }
+
+ m_pendingPixmap = pixmap;
+
+ if (m_animation.state() == QTimeLine::NotRunning) {
+ beginTransition();
+ }
+}
+
+void PixmapViewer::beginTransition()
+{
+ Q_ASSERT(!m_pendingPixmap.isNull());
+ Q_ASSERT(m_nextPixmap.isNull());
+
+ m_nextPixmap = m_pendingPixmap;
+ m_pendingPixmap = QPixmap();
+ m_animation.start();
+}
+
+void PixmapViewer::finishTransition()
+{
+ m_pixmap = m_nextPixmap;
+ m_nextPixmap = QPixmap();
+
+ if (!m_pendingPixmap.isNull()) {
+ beginTransition();
+ }
}
void PixmapViewer::paintEvent(QPaintEvent* event)
painter.begin(this);
const int x = (width() - m_pixmap.width()) / 2;
const int y = (height() - m_pixmap.height()) / 2;
- painter.drawPixmap(x, y, m_pixmap);
+
+ if (!m_nextPixmap.isNull()) {
+ const int nextPixmapX = (width() - m_nextPixmap.width()) / 2;
+ const int nextPixmapY = (height() - m_nextPixmap.height()) / 2;
+
+ painter.setOpacity( 1 - m_animation.currentValue() );
+ painter.drawPixmap(x, y, m_pixmap);
+ painter.setOpacity( m_animation.currentValue() );
+ painter.drawPixmap(nextPixmapX,nextPixmapY,m_nextPixmap);
+ } else {
+ painter.drawPixmap(x, y, m_pixmap);
+ }
+
painter.end();
}