+ break;
+ default:
+ Q_UNREACHABLE();
+ }
+ } else if (scrollOrientation() == Qt::Horizontal && (currentRect.left() < viewGeometry.left() || currentRect.right() > viewGeometry.right())) {
+ switch (viewItemPosition) {
+ case Beginning:
+ if (layoutDirection() == Qt::RightToLeft) {
+ newOffset += currentRect.right() - viewGeometry.right();
+ } else {
+ newOffset += currentRect.left() - viewGeometry.left();
+ }
+ break;
+ case Middle:
+ newOffset += 0.5 * (currentRect.left() + currentRect.right() - (viewGeometry.left() + viewGeometry.right()));
+ break;
+ case End:
+ if (layoutDirection() == Qt::RightToLeft) {
+ newOffset += currentRect.left() - viewGeometry.left();
+ } else {
+ newOffset += currentRect.right() - viewGeometry.right();
+ }
+ break;
+ case Nearest: