- painter.setOpacity( 1 - m_animation.currentValue() );
- painter.drawPixmap(x, y, m_pixmap);
- painter.setOpacity( m_animation.currentValue() );
- painter.drawPixmap(nextPixmapX,nextPixmapY,m_nextPixmap);
+ const int x = (width() - scaledWidth ) / 2;
+ const int y = (height() - scaledHeight) / 2;
+
+ const bool useOldPixmap = (m_transition == SizeTransition) &&
+ (m_oldPixmap.width() > m_pixmap.width());
+ const QPixmap& largePixmap = useOldPixmap ? m_oldPixmap : m_pixmap;
+ const QPixmap scaledPixmap = largePixmap.scaled(scaledWidth,
+ scaledHeight,
+ Qt::IgnoreAspectRatio,
+ Qt::FastTransformation);
+ painter.drawPixmap(x, y, scaledPixmap);