+ // Order the items in a way that the preview for the visible items
+ // is generated first, as this improves the feeled performance a lot.
+ //
+ // Implementation note: 2 different algorithms are used for the sorting.
+ // Algorithm 1 is faster when having a lot of items in comparison
+ // to the number of rows in the model. Algorithm 2 is faster
+ // when having quite less items in comparison to the number of rows in
+ // the model. Choosing the right algorithm is important when having directories
+ // with several hundreds or thousands of items.
+
+ const int itemCount = items.count();
+ const int rowCount = m_proxyModel->rowCount();
+ const QRect visibleArea = m_view->viewport()->rect();
+
+ if (itemCount * 10 > rowCount) {
+ // Algorithm 1: The number of items is > 10 % of the row count. Parse all rows
+ // and check whether the received row is part of the item list.
+ for (int row = 0; row < rowCount; ++row) {
+ const QModelIndex proxyIndex = m_proxyModel->index(row, 0);
+ const QRect itemRect = m_view->visualRect(proxyIndex);
+ const QModelIndex dirIndex = m_proxyModel->mapToSource(proxyIndex);
+
+ KFileItem item = m_dolphinModel->itemForIndex(dirIndex); // O(1)
+ const KUrl url = item.url();
+
+ // check whether the item is part of the item list 'items'
+ int index = -1;
+ for (int i = 0; i < itemCount; ++i) {
+ if (items[i].url() == url) {
+ index = i;
+ break;
+ }
+ }
+
+ if ((index > 0) && itemRect.intersects(visibleArea)) {
+ // The current item is (at least partly) visible. Move it
+ // to the front of the list, so that the preview is
+ // generated earlier.
+ items.removeAt(index);
+ items.insert(0, item);
+ }
+ }
+ } else {
+ // Algorithm 2: The number of items is <= 10 % of the row count. In this case iterate
+ // all items and receive the corresponding row from the item.
+ for (int i = 0; i < itemCount; ++i) {
+ const QModelIndex dirIndex = m_dolphinModel->indexForItem(items[i]); // O(n) (n = number of rows)
+ const QModelIndex proxyIndex = m_proxyModel->mapFromSource(dirIndex);
+ const QRect itemRect = m_view->visualRect(proxyIndex);
+
+ if (itemRect.intersects(visibleArea)) {
+ // The current item is (at least partly) visible. Move it
+ // to the front of the list, so that the preview is
+ // generated earlier.
+ items.insert(0, items[i]);
+ items.removeAt(i + 1);
+ }