*/
qreal verticalPageStep() const;
+ /**
+ * @return The line step which should be used for the scroll by mouse wheel.
+ */
+ virtual qreal scrollSingleStep() const;
+
/**
* @return Index of the item that is below the point \a pos.
* The position is relative to the upper right of
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget = nullptr) override;
+ /**
+ * Set the bottom offset for moving the view so that the small overlayed statusbar
+ * won't cover any items by accident.
+ */
+ void setStatusBarOffset(int offset);
+
Q_SIGNALS:
void scrollOrientationChanged(Qt::Orientation current, Qt::Orientation previous);
void scrollOffsetChanged(qreal current, qreal previous);
QPropertyAnimation *m_indicatorAnimation;
+ int m_statusBarOffset;
+
// When dragging items into the view where the sort-role of the model
// is empty, a visual indicator should be shown during dragging where
// the dropping will happen. This indicator is specified by an index
friend class KItemListController;
friend class KItemListControllerTest;
friend class KItemListViewAccessible;
- friend class KItemListAccessibleCell;
+ friend class KItemListDelegateAccessible;
+
+ friend class DolphinMainWindowTest;
};
/**