#include "tooltipmanager.h"
+#include "dolphintooltip.h"
#include "dolphinmodel.h"
#include "dolphinsortfilterproxymodel.h"
-#include <kformattedballoontipdelegate.h>
#include <kicon.h>
#include <ktooltip.h>
#include <QTimer>
#include <QToolTip>
-K_GLOBAL_STATIC(KFormattedBalloonTipDelegate, g_delegate)
+K_GLOBAL_STATIC(DolphinBalloonTooltipDelegate, g_delegate)
ToolTipManager::ToolTipManager(QAbstractItemView* parent,
DolphinSortFilterProxyModel* model) :
void ToolTipManager::showToolTip()
{
- KToolTipItem* tip = new KToolTipItem(KIcon(m_item.iconName()), m_item.getToolTipText());
+ // TODO - create tip during requestTip(...) - this makes it more likely that the previews
+ // job will have completed by the time the tooltip is shown, resulting in less flicker.
+ // The memory management will be more intricate, though.
+ DolphinToolTipItem *tip = new DolphinToolTipItem(m_item);
KStyleOptionToolTip option;
// TODO: get option content from KToolTip or add KToolTip::sizeHint() method
option.decorationSize = QSize(32, 32);
const QSize size = g_delegate->sizeHint(&option, tip);
- const QRect desktop = QApplication::desktop()->availableGeometry();
+ const QRect desktop = QApplication::desktop()->screenGeometry(m_itemRect.bottomRight());
// m_itemRect defines the area of the item, where the tooltip should be
// shown. Per default the tooltip is shown in the bottom right corner.
// If the tooltip content exceeds the desktop borders, it must be assured that:
// - the content is fully visible
// - the content is not drawn inside m_itemRect
- int x = m_itemRect.right();
- int y = m_itemRect.bottom();
- const int xDiff = x + size.width() - desktop.width();
- const int yDiff = y + size.height() - desktop.height();
-
- if ((xDiff > 0) && (yDiff > 0)) {
- x = m_itemRect.left() - size.width();
- y = m_itemRect.top() - size.height();
- } else if (xDiff > 0) {
- x -= xDiff;
- } else if (yDiff > 0) {
- y -= yDiff;
+ const bool hasRoomToLeft = (m_itemRect.left() - size.width() >= desktop.left());
+ const bool hasRoomToRight = (m_itemRect.right() + size.width() <= desktop.right());
+ const bool hasRoomAbove = (m_itemRect.top() - size.height() >= desktop.top());
+ const bool hasRoomBelow = (m_itemRect.bottom() + size.height() <= desktop.bottom());
+ if (!hasRoomAbove && !hasRoomBelow && !hasRoomToLeft && !hasRoomToRight) {
+ delete tip;
+ tip = 0;
+ return;
+ }
+
+ int x = 0;
+ if (hasRoomToLeft || hasRoomToRight) {
+ x = hasRoomToRight ? m_itemRect.right() : m_itemRect.left() - size.width();
+ } else {
+ // Put the tooltip at the far right of the screen. The item will be overlapped
+ // horizontally, but the y-coordinate will be adjusted afterwards so that no overlapping
+ // occurs vertically.
+ x = desktop.right() - size.width();
+ }
+
+ int y = 0;
+ if (hasRoomBelow || hasRoomAbove) {
+ y = hasRoomBelow ? m_itemRect.bottom() : m_itemRect.top() - size.height();
+ } else {
+ // Put the tooltip at the bottom of the screen. The x-coordinate has already
+ // been adjusted, so that no overlapping with m_itemRect occurs.
+ y = desktop.bottom() - size.height();
}
KToolTip::showTip(QPoint(x, y), tip);