m_header->setVisibleRolesWidths(headerRolesWidths());
m_header->setZValue(1);
- m_useHeaderWidths = false;
-
connect(m_header, SIGNAL(visibleRoleWidthChanged(QByteArray,qreal,qreal)),
this, SLOT(slotVisibleRoleWidthChanged(QByteArray,qreal,qreal)));
+ connect(m_header, SIGNAL(sortOrderChanged(Qt::SortOrder,Qt::SortOrder)),
+ this, SIGNAL(sortOrderChanged(Qt::SortOrder,Qt::SortOrder)));
+ connect(m_header, SIGNAL(sortRoleChanged(QByteArray,QByteArray)),
+ this, SIGNAL(sortRoleChanged(QByteArray,QByteArray)));
+
+ m_useHeaderWidths = false;
m_layouter->setHeaderHeight(m_header->size().height());
} else if (!show && m_header) {