#include <kiconeffect.h>
#include <kio/previewjob.h>
#include <kdirlister.h>
+#include <kmimetyperesolver.h>
#include <konqmimedata.h>
#include <QApplication>
#include <QAbstractItemView>
#include <QClipboard>
#include <QColor>
+#include <QListView>
#include <QPainter>
+#include <QScrollBar>
#include <QIcon>
+/**
+ * If the passed item view is an instance of QListView, expensive
+ * layout operations are blocked in the constructor and are unblocked
+ * again in the destructor.
+ *
+ * This helper class is a workaround for the following huge performance
+ * problem when having directories with several 1000 items:
+ * - each change of an icon emits a dataChanged() signal from the model
+ * - QListView iterates through all items on each dataChanged() signal
+ * and invokes QItemDelegate::sizeHint()
+ * - the sizeHint() implementation of KFileItemDelegate is quite complex,
+ * invoking it 1000 times for each icon change might block the UI
+ *
+ * QListView does not invoke QItemDelegate::sizeHint() when the
+ * uniformItemSize property has been set to true, so this property is
+ * set before exchanging a block of icons. It is important to reset
+ * it again before the event loop is entered, otherwise QListView
+ * would not get the correct size hints after dispatching the layoutChanged()
+ * signal.
+ */
+class LayoutBlocker {
+public:
+ LayoutBlocker(QAbstractItemView* view) :
+ m_uniformSizes(false),
+ m_view(qobject_cast<QListView*>(view))
+ {
+ if (m_view != 0) {
+ m_uniformSizes = m_view->uniformItemSizes();
+ m_view->setUniformItemSizes(true);
+ }
+ }
+
+ ~LayoutBlocker()
+ {
+ if (m_view != 0) {
+ m_view->setUniformItemSizes(m_uniformSizes);
+ }
+ }
+
+private:
+ bool m_uniformSizes;
+ QListView* m_view;
+};
+
IconManager::IconManager(QAbstractItemView* parent, DolphinSortFilterProxyModel* model) :
QObject(parent),
m_showPreview(false),
+ m_clearItemQueues(true),
m_view(parent),
m_previewTimer(0),
+ m_scrollAreaTimer(0),
m_previewJobs(),
m_dolphinModel(0),
m_proxyModel(model),
+ m_mimeTypeResolver(0),
m_cutItemsCache(),
- m_previews()
+ m_previews(),
+ m_pendingItems(),
+ m_dispatchedItems()
{
Q_ASSERT(m_view->iconSize().isValid()); // each view must provide its current icon size
this, SLOT(updateCutItems()));
m_previewTimer = new QTimer(this);
+ m_previewTimer->setSingleShot(true);
connect(m_previewTimer, SIGNAL(timeout()), this, SLOT(dispatchPreviewQueue()));
+
+ // Whenever the scrollbar values have been changed, the pending previews should
+ // be reordered in a way that the previews for the visible items are generated
+ // first. The reordering is done with a small delay, so that during moving the
+ // scrollbars the CPU load is kept low.
+ m_scrollAreaTimer = new QTimer(this);
+ m_scrollAreaTimer->setSingleShot(true);
+ m_scrollAreaTimer->setInterval(200);
+ connect(m_scrollAreaTimer, SIGNAL(timeout()),
+ this, SLOT(resumePreviews()));
+ connect(m_view->horizontalScrollBar(), SIGNAL(valueChanged(int)),
+ this, SLOT(pausePreviews()));
+ connect(m_view->verticalScrollBar(), SIGNAL(valueChanged(int)),
+ this, SLOT(pausePreviews()));
}
IconManager::~IconManager()
{
- killJobs();
+ killPreviewJobs();
+ m_pendingItems.clear();
+ m_dispatchedItems.clear();
+ if (m_mimeTypeResolver != 0) {
+ m_mimeTypeResolver->deleteLater();
+ m_mimeTypeResolver = 0;
+ }
}
updatePreviews();
}
}
+
+ if (show && (m_mimeTypeResolver != 0)) {
+ // don't resolve the MIME types if the preview is turned on
+ m_mimeTypeResolver->deleteLater();
+ m_mimeTypeResolver = 0;
+ } else if (!show && (m_mimeTypeResolver == 0)) {
+ // the preview is turned off: resolve the MIME-types so that
+ // the icons gets updated
+ m_mimeTypeResolver = new KMimeTypeResolver(m_view, m_dolphinModel);
+ }
}
void IconManager::updatePreviews()
return;
}
- killJobs();
- KFileItemList itemList;
+ killPreviewJobs();
+ m_cutItemsCache.clear();
+ m_pendingItems.clear();
+ m_dispatchedItems.clear();
+ KFileItemList itemList;
const int rowCount = m_dolphinModel->rowCount();
for (int row = 0; row < rowCount; ++row) {
const QModelIndex index = m_dolphinModel->index(row, 0);
}
generatePreviews(itemList);
+ updateCutItems();
+}
+
+void IconManager::cancelPreviews()
+{
+ killPreviewJobs();
+ m_cutItemsCache.clear();
+ m_pendingItems.clear();
+ m_dispatchedItems.clear();
}
void IconManager::generatePreviews(const KFileItemList& items)
return;
}
- const QRect visibleArea = m_view->viewport()->rect();
+ KFileItemList orderedItems = items;
+ orderItems(orderedItems);
- // Order the items in a way that the preview for the visible items
- // is generated first, as this improves the feeled performance a lot.
- KFileItemList orderedItems;
- foreach (const KFileItem &item, items) {
- const QModelIndex dirIndex = m_dolphinModel->indexForItem(item);
- const QModelIndex proxyIndex = m_proxyModel->mapFromSource(dirIndex);
- const QRect itemRect = m_view->visualRect(proxyIndex);
- if (itemRect.intersects(visibleArea)) {
- orderedItems.insert(0, item);
- } else {
- orderedItems.append(item);
- }
+ foreach (const KFileItem& item, orderedItems) {
+ m_pendingItems.append(item);
}
- const QSize size = m_view->iconSize();
- KIO::PreviewJob* job = KIO::filePreview(orderedItems, 128, 128);
- connect(job, SIGNAL(gotPreview(const KFileItem&, const QPixmap&)),
- this, SLOT(addToPreviewQueue(const KFileItem&, const QPixmap&)));
- connect(job, SIGNAL(finished(KJob*)),
- this, SLOT(slotPreviewJobFinished(KJob*)));
-
- m_previewJobs.append(job);
- m_previewTimer->start(200);
+ startPreviewJob(orderedItems);
}
void IconManager::addToPreviewQueue(const KFileItem& item, const QPixmap& pixmap)
preview.url = item.url();
preview.pixmap = pixmap;
m_previews.append(preview);
+
+ m_dispatchedItems.append(item);
}
void IconManager::slotPreviewJobFinished(KJob* job)
{
const int index = m_previewJobs.indexOf(job);
m_previewJobs.removeAt(index);
+
+ if ((m_previewJobs.count() == 0) && m_clearItemQueues) {
+ m_pendingItems.clear();
+ m_dispatchedItems.clear();
+ }
}
void IconManager::updateCutItems()
dispatchCount = previewsCount;
}
+ LayoutBlocker blocker(m_view);
for (int i = 0; i < dispatchCount; ++i) {
const ItemInfo& preview = m_previews.first();
replaceIcon(preview.url, preview.pixmap);
}
}
+void IconManager::pausePreviews()
+{
+ foreach (KJob* job, m_previewJobs) {
+ Q_ASSERT(job != 0);
+ job->suspend();
+ }
+ m_scrollAreaTimer->start();
+}
+
+void IconManager::resumePreviews()
+{
+ // Before creating new preview jobs the m_pendingItems queue must be
+ // cleaned up by removing the already dispatched items. Implementation
+ // note: The order of the m_dispatchedItems queue and the m_pendingItems
+ // queue is usually equal. So even when having a lot of elements the
+ // nested loop is no performance bottle neck, as the inner loop is only
+ // entered once in most cases.
+ foreach (const KFileItem& item, m_dispatchedItems) {
+ KFileItemList::iterator begin = m_pendingItems.begin();
+ KFileItemList::iterator end = m_pendingItems.end();
+ for (KFileItemList::iterator it = begin; it != end; ++it) {
+ if ((*it).url() == item.url()) {
+ m_pendingItems.erase(it);
+ break;
+ }
+ }
+ }
+ m_dispatchedItems.clear();
+
+ KFileItemList orderedItems = m_pendingItems;
+ orderItems(orderedItems);
+
+ // Kill all suspended preview jobs. Usually when a preview job
+ // has been finished, slotPreviewJobFinished() clears all item queues.
+ // This is not wanted in this case, as a new job is created afterwards
+ // for m_pendingItems.
+ m_clearItemQueues = false;
+ killPreviewJobs();
+ m_clearItemQueues = true;
+
+ startPreviewJob(orderedItems);
+}
+
void IconManager::replaceIcon(const KUrl& url, const QPixmap& pixmap)
{
Q_ASSERT(url.isValid());
}
}
-void IconManager::killJobs()
+void IconManager::startPreviewJob(const KFileItemList& items)
+{
+ if (items.count() == 0) {
+ return;
+ }
+
+ const QSize size = m_view->iconSize();
+ KIO::PreviewJob* job = KIO::filePreview(items, 128, 128);
+ connect(job, SIGNAL(gotPreview(const KFileItem&, const QPixmap&)),
+ this, SLOT(addToPreviewQueue(const KFileItem&, const QPixmap&)));
+ connect(job, SIGNAL(finished(KJob*)),
+ this, SLOT(slotPreviewJobFinished(KJob*)));
+
+ m_previewJobs.append(job);
+ m_previewTimer->start(200);
+}
+
+void IconManager::killPreviewJobs()
{
foreach (KJob* job, m_previewJobs) {
Q_ASSERT(job != 0);
m_previewJobs.clear();
}
+void IconManager::orderItems(KFileItemList& items)
+{
+ // Order the items in a way that the preview for the visible items
+ // is generated first, as this improves the feeled performance a lot.
+ //
+ // Implementation note: 2 different algorithms are used for the sorting.
+ // Algorithm 1 is faster when having a lot of items in comparison
+ // to the number of rows in the model. Algorithm 2 is faster
+ // when having quite less items in comparison to the number of rows in
+ // the model. Choosing the right algorithm is important when having directories
+ // with several hundreds or thousands of items.
+
+ const int itemCount = items.count();
+ const int rowCount = m_proxyModel->rowCount();
+ const QRect visibleArea = m_view->viewport()->rect();
+
+ if (itemCount * 10 > rowCount) {
+ // Algorithm 1: The number of items is > 10 % of the row count. Parse all rows
+ // and check whether the received row is part of the item list.
+ for (int row = 0; row < rowCount; ++row) {
+ const QModelIndex proxyIndex = m_proxyModel->index(row, 0);
+ const QRect itemRect = m_view->visualRect(proxyIndex);
+ const QModelIndex dirIndex = m_proxyModel->mapToSource(proxyIndex);
+
+ KFileItem item = m_dolphinModel->itemForIndex(dirIndex); // O(1)
+ const KUrl url = item.url();
+
+ // check whether the item is part of the item list 'items'
+ int index = -1;
+ for (int i = 0; i < itemCount; ++i) {
+ if (items[i].url() == url) {
+ index = i;
+ break;
+ }
+ }
+
+ if ((index > 0) && itemRect.intersects(visibleArea)) {
+ // The current item is (at least partly) visible. Move it
+ // to the front of the list, so that the preview is
+ // generated earlier.
+ items.removeAt(index);
+ items.insert(0, item);
+ }
+ }
+ } else {
+ // Algorithm 2: The number of items is <= 10 % of the row count. In this case iterate
+ // all items and receive the corresponding row from the item.
+ for (int i = 0; i < itemCount; ++i) {
+ const QModelIndex dirIndex = m_dolphinModel->indexForItem(items[i]); // O(n) (n = number of rows)
+ const QModelIndex proxyIndex = m_proxyModel->mapFromSource(dirIndex);
+ const QRect itemRect = m_view->visualRect(proxyIndex);
+
+ if (itemRect.intersects(visibleArea)) {
+ // The current item is (at least partly) visible. Move it
+ // to the front of the list, so that the preview is
+ // generated earlier.
+ items.insert(0, items[i]);
+ items.removeAt(i + 1);
+ }
+ }
+ }
+}
+
#include "iconmanager.moc"