/*
This file is a part of the KDE project
- Copyright © 2006 Zack Rusin <zack@kde.org>
- Copyright © 2006-2007, 2008 Fredrik Höglund <fredrik@kde.org>
+ SPDX-FileCopyrightText: 2006 Zack Rusin <zack@kde.org>
+ SPDX-FileCopyrightText: 2006-2007, 2008 Fredrik Höglund <fredrik@kde.org>
The stack blur algorithm was invented by Mario Klingemann <mario@quasimondo.com>
This implementation is based on the version in Anti-Grain Geometry Version 2.4,
- Copyright © 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
-
- Redistribution and use in source and binary forms, with or without
- modification, are permitted provided that the following conditions
- are met:
-
- 1. Redistributions of source code must retain the above copyright
- notice, this list of conditions and the following disclaimer.
- 2. Redistributions in binary form must reproduce the above copyright
- notice, this list of conditions and the following disclaimer in the
- documentation and/or other materials provided with the distribution.
-
- THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
- IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
- OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
- IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
- INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
- NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ SPDX-FileCopyrightText: 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
+
+ SPDX-License-Identifier: BSD-2-Clause
*/
#include "kpixmapmodifier.h"
+#include <QGuiApplication>
#include <QImage>
#include <QPainter>
-#include <QPixmap>
-#include <QSize>
-
-#include <QDebug>
-
-#include <config-X11.h> // for HAVE_XRENDER
-#if defined(Q_WS_X11) && defined(HAVE_XRENDER)
-# include <QX11Info>
-# include <X11/Xlib.h>
-# include <X11/extensions/Xrender.h>
-#endif
-
-static const quint32 stackBlur8Mul[255] =
-{
- 512,512,456,512,328,456,335,512,405,328,271,456,388,335,292,512,
- 454,405,364,328,298,271,496,456,420,388,360,335,312,292,273,512,
- 482,454,428,405,383,364,345,328,312,298,284,271,259,496,475,456,
- 437,420,404,388,374,360,347,335,323,312,302,292,282,273,265,512,
- 497,482,468,454,441,428,417,405,394,383,373,364,354,345,337,328,
- 320,312,305,298,291,284,278,271,265,259,507,496,485,475,465,456,
- 446,437,428,420,412,404,396,388,381,374,367,360,354,347,341,335,
- 329,323,318,312,307,302,297,292,287,282,278,273,269,265,261,512,
- 505,497,489,482,475,468,461,454,447,441,435,428,422,417,411,405,
- 399,394,389,383,378,373,368,364,359,354,350,345,341,337,332,328,
- 324,320,316,312,309,305,301,298,294,291,287,284,281,278,274,271,
- 268,265,262,259,257,507,501,496,491,485,480,475,470,465,460,456,
- 451,446,442,437,433,428,424,420,416,412,408,404,400,396,392,388,
- 385,381,377,374,370,367,363,360,357,354,350,347,344,341,338,335,
- 332,329,326,323,320,318,315,312,310,307,304,302,299,297,294,292,
- 289,287,285,282,280,278,275,273,271,269,267,265,263,261,259
-};
-
-static const quint32 stackBlur8Shr[255] =
-{
- 9, 11, 12, 13, 13, 14, 14, 15, 15, 15, 15, 16, 16, 16, 16, 17,
- 17, 17, 17, 17, 17, 17, 18, 18, 18, 18, 18, 18, 18, 18, 18, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 20, 20, 20,
- 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 21,
- 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21,
- 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 22, 22, 22, 22, 22, 22,
- 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22,
- 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 23,
- 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23,
- 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23,
- 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23,
- 23, 23, 23, 23, 23, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
- 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
- 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
- 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
- 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24
-};
-static void blurHorizontal(QImage& image, unsigned int* stack, int div, int radius)
+static const quint32 stackBlur8Mul[255] = {
+ 512, 512, 456, 512, 328, 456, 335, 512, 405, 328, 271, 456, 388, 335, 292, 512, 454, 405, 364, 328, 298, 271, 496, 456, 420, 388, 360, 335, 312,
+ 292, 273, 512, 482, 454, 428, 405, 383, 364, 345, 328, 312, 298, 284, 271, 259, 496, 475, 456, 437, 420, 404, 388, 374, 360, 347, 335, 323, 312,
+ 302, 292, 282, 273, 265, 512, 497, 482, 468, 454, 441, 428, 417, 405, 394, 383, 373, 364, 354, 345, 337, 328, 320, 312, 305, 298, 291, 284, 278,
+ 271, 265, 259, 507, 496, 485, 475, 465, 456, 446, 437, 428, 420, 412, 404, 396, 388, 381, 374, 367, 360, 354, 347, 341, 335, 329, 323, 318, 312,
+ 307, 302, 297, 292, 287, 282, 278, 273, 269, 265, 261, 512, 505, 497, 489, 482, 475, 468, 461, 454, 447, 441, 435, 428, 422, 417, 411, 405, 399,
+ 394, 389, 383, 378, 373, 368, 364, 359, 354, 350, 345, 341, 337, 332, 328, 324, 320, 316, 312, 309, 305, 301, 298, 294, 291, 287, 284, 281, 278,
+ 274, 271, 268, 265, 262, 259, 257, 507, 501, 496, 491, 485, 480, 475, 470, 465, 460, 456, 451, 446, 442, 437, 433, 428, 424, 420, 416, 412, 408,
+ 404, 400, 396, 392, 388, 385, 381, 377, 374, 370, 367, 363, 360, 357, 354, 350, 347, 344, 341, 338, 335, 332, 329, 326, 323, 320, 318, 315, 312,
+ 310, 307, 304, 302, 299, 297, 294, 292, 289, 287, 285, 282, 280, 278, 275, 273, 271, 269, 267, 265, 263, 261, 259};
+
+static const quint32 stackBlur8Shr[255] = {
+ 9, 11, 12, 13, 13, 14, 14, 15, 15, 15, 15, 16, 16, 16, 16, 17, 17, 17, 17, 17, 17, 17, 18, 18, 18, 18, 18, 18, 18, 18, 18, 19, 19, 19, 19, 19, 19,
+ 19, 19, 19, 19, 19, 19, 19, 19, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21,
+ 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22,
+ 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23,
+ 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 24, 24, 24, 24,
+ 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
+ 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24};
+
+static void blurHorizontal(QImage &image, unsigned int *stack, int div, int radius)
{
int stackindex;
int stackstart;
- quint32 * const pixels = reinterpret_cast<quint32 *>(image.bits());
+ quint32 *const pixels = reinterpret_cast<quint32 *>(image.bits());
quint32 pixel;
int w = image.width();
unsigned int sum, sumIn, sumOut;
for (int y = 0; y < h; y++) {
- sum = 0;
- sumIn = 0;
+ sum = 0;
+ sumIn = 0;
sumOut = 0;
const int yw = y * w;
for (int i = 1; i <= radius; i++) {
pixel = pixels[yw + qMin(i, wm)];
- unsigned int* stackpix = &stack[i + radius];
+ unsigned int *stackpix = &stack[i + radius];
*stackpix = qAlpha(pixel);
- sum += *stackpix * (radius + 1 - i);
+ sum += *stackpix * (radius + 1 - i);
sumIn += *stackpix;
}
stackstart -= div;
}
- unsigned int* stackpix = &stack[stackstart];
+ unsigned int *stackpix = &stack[stackstart];
sumOut -= *stackpix;
*stackpix = qAlpha(pixel);
sumIn += *stackpix;
- sum += sumIn;
+ sum += sumIn;
if (++stackindex >= div) {
stackindex = 0;
stackpix = &stack[stackindex];
sumOut += *stackpix;
- sumIn -= *stackpix;
+ sumIn -= *stackpix;
}
}
}
-static void blurVertical(QImage& image, unsigned int* stack, int div, int radius)
+static void blurVertical(QImage &image, unsigned int *stack, int div, int radius)
{
int stackindex;
int stackstart;
- quint32 * const pixels = reinterpret_cast<quint32 *>(image.bits());
+ quint32 *const pixels = reinterpret_cast<quint32 *>(image.bits());
quint32 pixel;
int w = image.width();
unsigned int sum, sumIn, sumOut;
for (int x = 0; x < w; x++) {
- sum = 0;
- sumIn = 0;
+ sum = 0;
+ sumIn = 0;
sumOut = 0;
pixel = pixels[x];
for (int i = 1; i <= radius; i++) {
pixel = pixels[qMin(i, hm) * w + x];
- unsigned int* stackpix = &stack[i + radius];
+ unsigned int *stackpix = &stack[i + radius];
*stackpix = qAlpha(pixel);
- sum += *stackpix * (radius + 1 - i);
+ sum += *stackpix * (radius + 1 - i);
sumIn += *stackpix;
}
if (stackstart >= div)
stackstart -= div;
- unsigned int* stackpix = &stack[stackstart];
+ unsigned int *stackpix = &stack[stackstart];
sumOut -= *stackpix;
*stackpix = qAlpha(pixel);
sumIn += *stackpix;
- sum += sumIn;
+ sum += sumIn;
if (++stackindex >= div) {
stackindex = 0;
stackpix = &stack[stackindex];
sumOut += *stackpix;
- sumIn -= *stackpix;
+ sumIn -= *stackpix;
}
}
}
-static void stackBlur(QImage& image, float radius)
+static void stackBlur(QImage &image, float radius)
{
radius = qRound(radius);
int div = int(radius * 2) + 1;
- unsigned int* stack = new unsigned int[div];
+ unsigned int *stack = new unsigned int[div];
blurHorizontal(image, stack, div, radius);
blurVertical(image, stack, div, radius);
- delete [] stack;
+ delete[] stack;
}
-static void shadowBlur(QImage& image, float radius, const QColor& color)
+static void shadowBlur(QImage &image, float radius, const QColor &color)
{
if (radius < 0) {
return;
p.fillRect(image.rect(), color);
}
-namespace {
- /** Helper class for drawing frames for KPixmapModifier::applyFrame(). */
- class TileSet
- {
- public:
- enum { LeftMargin = 3, TopMargin = 2, RightMargin = 3, BottomMargin = 4 };
-
- enum Tile { TopLeftCorner = 0, TopSide, TopRightCorner, LeftSide,
- RightSide, BottomLeftCorner, BottomSide, BottomRightCorner,
- NumTiles };
-
- TileSet()
- {
- QImage image(8 * 3, 8 * 3, QImage::Format_ARGB32_Premultiplied);
-
- QPainter p(&image);
- p.setCompositionMode(QPainter::CompositionMode_Source);
- p.fillRect(image.rect(), Qt::transparent);
- p.fillRect(image.rect().adjusted(3, 3, -3, -3), Qt::black);
- p.end();
-
- shadowBlur(image, 3, Qt::black);
-
- QPixmap pixmap = QPixmap::fromImage(image);
- m_tiles[TopLeftCorner] = pixmap.copy(0, 0, 8, 8);
- m_tiles[TopSide] = pixmap.copy(8, 0, 8, 8);
- m_tiles[TopRightCorner] = pixmap.copy(16, 0, 8, 8);
- m_tiles[LeftSide] = pixmap.copy(0, 8, 8, 8);
- m_tiles[RightSide] = pixmap.copy(16, 8, 8, 8);
- m_tiles[BottomLeftCorner] = pixmap.copy(0, 16, 8, 8);
- m_tiles[BottomSide] = pixmap.copy(8, 16, 8, 8);
- m_tiles[BottomRightCorner] = pixmap.copy(16, 16, 8, 8);
- }
+namespace
+{
+/** Helper class for drawing frames for KPixmapModifier::applyFrame(). */
+class TileSet
+{
+public:
+ enum { LeftMargin = 3, TopMargin = 2, RightMargin = 3, BottomMargin = 4 };
- void paint(QPainter* p, const QRect& r)
- {
- p->drawPixmap(r.topLeft(), m_tiles[TopLeftCorner]);
- if (r.width() - 16 > 0) {
- p->drawTiledPixmap(r.x() + 8, r.y(), r.width() - 16, 8, m_tiles[TopSide]);
- }
- p->drawPixmap(r.right() - 8 + 1, r.y(), m_tiles[TopRightCorner]);
- if (r.height() - 16 > 0) {
- p->drawTiledPixmap(r.x(), r.y() + 8, 8, r.height() - 16, m_tiles[LeftSide]);
- p->drawTiledPixmap(r.right() - 8 + 1, r.y() + 8, 8, r.height() - 16, m_tiles[RightSide]);
- }
- p->drawPixmap(r.x(), r.bottom() - 8 + 1, m_tiles[BottomLeftCorner]);
- if (r.width() - 16 > 0) {
- p->drawTiledPixmap(r.x() + 8, r.bottom() - 8 + 1, r.width() - 16, 8, m_tiles[BottomSide]);
- }
- p->drawPixmap(r.right() - 8 + 1, r.bottom() - 8 + 1, m_tiles[BottomRightCorner]);
+ enum Tile { TopLeftCorner = 0, TopSide, TopRightCorner, LeftSide, RightSide, BottomLeftCorner, BottomSide, BottomRightCorner, NumTiles };
- const QRect contentRect = r.adjusted(LeftMargin + 1, TopMargin + 1,
- -(RightMargin + 1), -(BottomMargin + 1));
- p->fillRect(contentRect, Qt::transparent);
+ TileSet()
+ {
+ QImage image(8 * 3, 8 * 3, QImage::Format_ARGB32_Premultiplied);
+
+ QPainter p(&image);
+ p.setCompositionMode(QPainter::CompositionMode_Source);
+ p.fillRect(image.rect(), Qt::transparent);
+ p.fillRect(image.rect().adjusted(3, 3, -3, -3), Qt::black);
+ p.end();
+
+ shadowBlur(image, 3, Qt::black);
+
+ QPixmap pixmap = QPixmap::fromImage(image);
+ m_tiles[TopLeftCorner] = pixmap.copy(0, 0, 8, 8);
+ m_tiles[TopSide] = pixmap.copy(8, 0, 8, 8);
+ m_tiles[TopRightCorner] = pixmap.copy(16, 0, 8, 8);
+ m_tiles[LeftSide] = pixmap.copy(0, 8, 8, 8);
+ m_tiles[RightSide] = pixmap.copy(16, 8, 8, 8);
+ m_tiles[BottomLeftCorner] = pixmap.copy(0, 16, 8, 8);
+ m_tiles[BottomSide] = pixmap.copy(8, 16, 8, 8);
+ m_tiles[BottomRightCorner] = pixmap.copy(16, 16, 8, 8);
+ }
+
+ void paint(QPainter *p, const QRect &r)
+ {
+ p->drawPixmap(r.topLeft(), m_tiles[TopLeftCorner]);
+ if (r.width() - 16 > 0) {
+ p->drawTiledPixmap(r.x() + 8, r.y(), r.width() - 16, 8, m_tiles[TopSide]);
}
+ p->drawPixmap(r.right() - 8 + 1, r.y(), m_tiles[TopRightCorner]);
+ if (r.height() - 16 > 0) {
+ p->drawTiledPixmap(r.x(), r.y() + 8, 8, r.height() - 16, m_tiles[LeftSide]);
+ p->drawTiledPixmap(r.right() - 8 + 1, r.y() + 8, 8, r.height() - 16, m_tiles[RightSide]);
+ }
+ p->drawPixmap(r.x(), r.bottom() - 8 + 1, m_tiles[BottomLeftCorner]);
+ if (r.width() - 16 > 0) {
+ p->drawTiledPixmap(r.x() + 8, r.bottom() - 8 + 1, r.width() - 16, 8, m_tiles[BottomSide]);
+ }
+ p->drawPixmap(r.right() - 8 + 1, r.bottom() - 8 + 1, m_tiles[BottomRightCorner]);
+
+ const QRect contentRect = r.adjusted(LeftMargin + 1, TopMargin + 1, -(RightMargin + 1), -(BottomMargin + 1));
+ p->fillRect(contentRect, Qt::transparent);
+ }
- QPixmap m_tiles[NumTiles];
- };
+ QPixmap m_tiles[NumTiles];
+};
}
-void KPixmapModifier::scale(QPixmap& pixmap, const QSize& scaledSize)
+void KPixmapModifier::scale(QPixmap &pixmap, const QSize &scaledSize)
{
- if (scaledSize.isEmpty()) {
+ if (scaledSize.isEmpty() || pixmap.isNull()) {
pixmap = QPixmap();
return;
}
-
-#if defined(Q_WS_X11) && defined(HAVE_XRENDER)
- // Assume that the texture size limit is 2048x2048
- if ((pixmap.width() <= 2048) && (pixmap.height() <= 2048) && pixmap.x11PictureHandle()) {
- const QPixmap unscaledPixmap = pixmap.copy(); // Make a deep copy for XRender
- QSize scaledPixmapSize = pixmap.size();
- scaledPixmapSize.scale(scaledSize, Qt::KeepAspectRatio);
-
- const qreal factor = scaledPixmapSize.width() / qreal(unscaledPixmap.width());
-
- XTransform xform = {{
- { XDoubleToFixed(1 / factor), 0, 0 },
- { 0, XDoubleToFixed(1 / factor), 0 },
- { 0, 0, XDoubleToFixed(1) }
- }};
-
- QPixmap scaledPixmap(scaledPixmapSize);
- scaledPixmap.fill(Qt::transparent);
-
- Display* dpy = QX11Info::display();
-
- XRenderPictureAttributes attr;
- attr.repeat = RepeatPad;
- XRenderChangePicture(dpy, unscaledPixmap.x11PictureHandle(), CPRepeat, &attr);
-
- XRenderSetPictureFilter(dpy, unscaledPixmap.x11PictureHandle(), FilterBilinear, 0, 0);
- XRenderSetPictureTransform(dpy, unscaledPixmap.x11PictureHandle(), &xform);
- XRenderComposite(dpy, PictOpOver, unscaledPixmap.x11PictureHandle(), None, scaledPixmap.x11PictureHandle(),
- 0, 0, 0, 0, 0, 0, scaledPixmap.width(), scaledPixmap.height());
- pixmap = scaledPixmap;
- } else {
- pixmap = pixmap.scaled(scaledSize, Qt::KeepAspectRatio, Qt::SmoothTransformation);
- }
-#else
+ qreal dpr = pixmap.devicePixelRatio();
pixmap = pixmap.scaled(scaledSize, Qt::KeepAspectRatio, Qt::SmoothTransformation);
-#endif
+ pixmap.setDevicePixelRatio(dpr);
}
-void KPixmapModifier::applyFrame(QPixmap& icon, const QSize& scaledSize)
+void KPixmapModifier::applyFrame(QPixmap &icon, const QSize &scaledSize)
{
+ if (icon.isNull()) {
+ icon = QPixmap(scaledSize);
+ icon.fill(Qt::transparent);
+ return;
+ }
+
static TileSet tileSet;
+ qreal dpr = qApp->devicePixelRatio();
// Resize the icon to the maximum size minus the space required for the frame
- const QSize size(scaledSize.width() - TileSet::LeftMargin - TileSet::RightMargin,
- scaledSize.height() - TileSet::TopMargin - TileSet::BottomMargin);
- scale(icon, size);
+ const QSize size(scaledSize.width() - TileSet::LeftMargin - TileSet::RightMargin, scaledSize.height() - TileSet::TopMargin - TileSet::BottomMargin);
+ scale(icon, size * dpr);
+ icon.setDevicePixelRatio(dpr);
- QPixmap framedIcon(icon.size().width() + TileSet::LeftMargin + TileSet::RightMargin,
- icon.size().height() + TileSet::TopMargin + TileSet::BottomMargin);
+ QPixmap framedIcon(icon.size().width() + (TileSet::LeftMargin + TileSet::RightMargin) * dpr,
+ icon.size().height() + (TileSet::TopMargin + TileSet::BottomMargin) * dpr);
+ framedIcon.setDevicePixelRatio(dpr);
framedIcon.fill(Qt::transparent);
QPainter painter;
painter.begin(&framedIcon);
painter.setCompositionMode(QPainter::CompositionMode_Source);
- tileSet.paint(&painter, framedIcon.rect());
+ tileSet.paint(&painter, QRect(QPoint(0, 0), framedIcon.size() / dpr));
painter.setCompositionMode(QPainter::CompositionMode_SourceOver);
painter.drawPixmap(TileSet::LeftMargin, TileSet::TopMargin, icon);
icon = framedIcon;
}
-QSize KPixmapModifier::sizeInsideFrame(const QSize& frameSize)
+QSize KPixmapModifier::sizeInsideFrame(const QSize &frameSize)
{
- return QSize(frameSize.width() - TileSet::LeftMargin - TileSet::RightMargin,
- frameSize.height() - TileSet::TopMargin - TileSet::BottomMargin);
+ return QSize(frameSize.width() - TileSet::LeftMargin - TileSet::RightMargin, frameSize.height() - TileSet::TopMargin - TileSet::BottomMargin);
}
-