} else {
m_animation->setFrameRange(-m_contentX, -newContentX);
}
- m_animation->start();
+ if(m_animation->state() != QTimeLine::Running)
+ m_animation->start();
} else if (x < 0) {
const int newContentX = m_contentX - x;
if (isRightToLeft()) {
} else {
m_animation->setFrameRange(-m_contentX, -newContentX);
}
- m_animation->start();
+ if(m_animation->state() != QTimeLine::Running)
+ m_animation->start();
}
}