+ index = nextRowIndex(index);
+ break;
+
+ case Qt::Key_PageUp:
+ if (m_view->scrollOrientation() == Qt::Horizontal) {
+ // The new current index should correspond to the first item in the current column.
+ int newIndex = qMax(index - 1, 0);
+ while (newIndex != index && m_view->itemRect(newIndex).topLeft().y() < m_view->itemRect(index).topLeft().y()) {
+ index = newIndex;
+ newIndex = qMax(index - 1, 0);
+ }
+ m_keyboardAnchorIndex = index;
+ m_keyboardAnchorPos = keyboardAnchorPos(index);
+ } else {
+ const qreal currentItemBottom = m_view->itemRect(index).bottomLeft().y();
+ const qreal height = m_view->geometry().height();
+
+ // The new current item should be the first item in the current
+ // column whose itemRect's top coordinate is larger than targetY.
+ const qreal targetY = currentItemBottom - height;
+
+ updateKeyboardAnchor();
+ int newIndex = previousRowIndex(index);
+ do {
+ index = newIndex;
+ updateKeyboardAnchor();
+ newIndex = previousRowIndex(index);
+ } while (m_view->itemRect(newIndex).topLeft().y() > targetY && newIndex != index);
+ }
+ break;
+
+ case Qt::Key_PageDown:
+ if (m_view->scrollOrientation() == Qt::Horizontal) {
+ // The new current index should correspond to the last item in the current column.
+ int newIndex = qMin(index + 1, m_model->count() - 1);
+ while (newIndex != index && m_view->itemRect(newIndex).topLeft().y() > m_view->itemRect(index).topLeft().y()) {
+ index = newIndex;
+ newIndex = qMin(index + 1, m_model->count() - 1);
+ }
+ m_keyboardAnchorIndex = index;
+ m_keyboardAnchorPos = keyboardAnchorPos(index);
+ } else {
+ const qreal currentItemTop = m_view->itemRect(index).topLeft().y();
+ const qreal height = m_view->geometry().height();
+
+ // The new current item should be the last item in the current
+ // column whose itemRect's bottom coordinate is smaller than targetY.
+ const qreal targetY = currentItemTop + height;
+
+ updateKeyboardAnchor();
+ int newIndex = nextRowIndex(index);
+ do {
+ index = newIndex;
+ updateKeyboardAnchor();
+ newIndex = nextRowIndex(index);
+ } while (m_view->itemRect(newIndex).bottomLeft().y() < targetY && newIndex != index);
+ }