- virtual void paintRole(QPainter* painter, const QRectF& roleBounds, const QColor& color) = 0;
- virtual void paintSeparator(QPainter* painter, const QColor& color) = 0;
+ virtual void paintRole(QPainter *painter, const QRectF &roleBounds, const QColor &color) = 0;
+ virtual void paintSeparator(QPainter *painter, const QColor &color) = 0;