this, SLOT(closeTab(int)));
connect(m_tabBar, SIGNAL(contextMenu(int, const QPoint&)),
this, SLOT(openTabContextMenu(int, const QPoint&)));
+ connect(m_tabBar, SIGNAL(newTabRequest()),
+ this, SLOT(openNewTab()));
m_tabBar->blockSignals(true); // signals get unblocked after at least 2 tabs are open
QWidget* centralWidget = new QWidget(this);