- QFontMetrics fontMetrics(font());
- const QRect bounds(fontMetrics.boundingRect(0, 0, availableTextWidth(), height(),
- Qt::AlignVCenter | Qt::TextWordWrap,
- m_text));
- int requiredHeight = bounds.height();
- if (requiredHeight < m_minTextHeight) {
- requiredHeight = m_minTextHeight;
- }
- setMinimumHeight(requiredHeight);
- updateGeometry();
+ int requiredHeight = m_minTextHeight;
+ if (m_type != DolphinStatusBar::Default) {
+ // Calculate the required height of the widget thats
+ // needed for having a fully visible text. Note that for the default
+ // statusbar type (e. g. hover information) increasing the text height
+ // is not wanted, as this might rearrange the layout of items.
+
+ QFontMetrics fontMetrics(font());
+ const QRect bounds(fontMetrics.boundingRect(0, 0, availableTextWidth(), height(),
+ Qt::AlignVCenter | Qt::TextWordWrap, m_text));
+ requiredHeight = bounds.height();
+ if (requiredHeight < m_minTextHeight) {
+ requiredHeight = m_minTextHeight;
+ }
+ }
+
+ // Increase/decrease the current height of the widget to the
+ // required height. The increasing/decreasing is done in several
+ // steps to have an animation if the height is modified
+ // (see StatusBarMessageLabel::resizeEvent())
+ const int gap = m_minTextHeight / 2;
+ int minHeight = minimumHeight();
+ if (minHeight < requiredHeight) {
+ minHeight += gap;
+ if (minHeight > requiredHeight) {
+ minHeight = requiredHeight;
+ }
+ setMinimumHeight(minHeight);
+ updateGeometry();
+ } else if (minHeight > requiredHeight) {
+ minHeight -= gap;
+ if (minHeight < requiredHeight) {
+ minHeight = requiredHeight;
+ }
+ setMinimumHeight(minHeight);
+ updateGeometry();
+ }
+
+ updateCloseButtonPosition();