m_animation(0)
{
m_animation = new QPropertyAnimation(this);
- m_animation->setDuration(300);
+ m_animation->setDuration(200);
connect(m_animation, SIGNAL(stateChanged(QAbstractAnimation::State,QAbstractAnimation::State)),
this, SLOT(slotAnimationStateChanged(QAbstractAnimation::State,QAbstractAnimation::State)));