KIconLoader::global()->drawOverlays(item.overlays(), p, KIconLoader::Desktop);
if (m_isVideo) {
- // adds a play arrow
+ // adds a play arrow overlay
+
+ auto maxDim = qMax(p.width(), p.height());
+ auto arrowSize = qMax(PLAY_ARROW_SIZE, maxDim / 8);
// compute relative pixel positions
- const int zeroX = static_cast<int>((p.width() / 2 - PLAY_ARROW_SIZE / 2) / pixmap.devicePixelRatio());
- const int zeroY = static_cast<int>((p.height() / 2 - PLAY_ARROW_SIZE / 2) / pixmap.devicePixelRatio());
+ const int zeroX = static_cast<int>((p.width() / 2 - arrowSize / 2) / pixmap.devicePixelRatio());
+ const int zeroY = static_cast<int>((p.height() / 2 - arrowSize / 2) / pixmap.devicePixelRatio());
QPolygon arrow;
arrow << QPoint(zeroX, zeroY);
- arrow << QPoint(zeroX, zeroY + PLAY_ARROW_SIZE);
- arrow << QPoint(zeroX + PLAY_ARROW_SIZE, zeroY + PLAY_ARROW_SIZE / 2);
+ arrow << QPoint(zeroX, zeroY + arrowSize);
+ arrow << QPoint(zeroX + arrowSize, zeroY + arrowSize / 2);
QPainterPath path;
path.addPolygon(arrow);
- QLinearGradient gradient(QPointF(zeroX, zeroY),
- QPointF(zeroX + PLAY_ARROW_SIZE,zeroY + PLAY_ARROW_SIZE));
+ QLinearGradient gradient(QPointF(zeroX, zeroY + arrowSize / 2),
+ QPointF(zeroX + arrowSize, zeroY + arrowSize / 2));
QColor whiteColor = Qt::white;
QColor blackColor = Qt::black;