- const int radius = 10;
- QPainterPath path(QPointF(bounds.left(), bounds.top() + radius));
- path.quadTo(bounds.left(), bounds.top(), bounds.left() + radius, bounds.top());
- path.lineTo(bounds.right() - radius, bounds.top());
- path.quadTo(bounds.right(), bounds.top(), bounds.right(), bounds.top() + radius);
- path.lineTo(bounds.right(), bounds.bottom() - radius);
- path.quadTo(bounds.right(), bounds.bottom(), bounds.right() - radius, bounds.bottom());
- path.lineTo(bounds.left() + radius, bounds.bottom());
- path.quadTo(bounds.left(), bounds.bottom(), bounds.left(), bounds.bottom() - radius);
- path.closeSubpath();
+ if (dynamic_cast<DolphinIconsView*>(itemView)) {
+ const int radius = 10;
+ QPainterPath path(QPointF(bounds.left(), bounds.top() + radius));
+ path.quadTo(bounds.left(), bounds.top(), bounds.left() + radius, bounds.top());
+ path.lineTo(bounds.right() - radius, bounds.top());
+ path.quadTo(bounds.right(), bounds.top(), bounds.right(), bounds.top() + radius);
+ path.lineTo(bounds.right(), bounds.bottom() - radius);
+ path.quadTo(bounds.right(), bounds.bottom(), bounds.right() - radius, bounds.bottom());
+ path.lineTo(bounds.left() + radius, bounds.bottom());
+ path.quadTo(bounds.left(), bounds.bottom(), bounds.left(), bounds.bottom() - radius);
+ path.closeSubpath();