connect(m_view, SIGNAL(visibleRolesChanged(QList<QByteArray>,QList<QByteArray>)),
this, SLOT(slotVisibleRolesChangedByHeader(QList<QByteArray>,QList<QByteArray>)));
connect(m_view, SIGNAL(roleEditingCanceled(int,QByteArray,QVariant)),
- this, SLOT(slotRoleEditingCanceled(int,QByteArray,QVariant)));
+ this, SLOT(slotRoleEditingCanceled()));
connect(m_view->header(), SIGNAL(columnWidthChanged(QByteArray,qreal,qreal)),
this, SLOT(slotHeaderColumnWidthChanged(QByteArray,qreal,qreal)));
emit visibleRolesChanged(m_visibleRoles, previousVisibleRoles);
}
-void DolphinView::slotRoleEditingCanceled(int index, const QByteArray& role, const QVariant& value)
+void DolphinView::slotRoleEditingCanceled()
{
disconnect(m_view, SIGNAL(roleEditingFinished(int,QByteArray,QVariant)),
this, SLOT(slotRoleEditingFinished(int,QByteArray,QVariant)));
void slotVisibleRolesChangedByHeader(const QList<QByteArray>& current,
const QList<QByteArray>& previous);
- void slotRoleEditingCanceled(int index, const QByteArray& role, const QVariant& value);
+ void slotRoleEditingCanceled();
void slotRoleEditingFinished(int index, const QByteArray& role, const QVariant& value);
/**