*/
void aboveItemDropEvent(int index, QGraphicsSceneDragDropEvent* event);
+ /**
+ * Is emitted if the Escape key is pressed.
+ */
+ void escapePressed();
+
void modelChanged(KItemModelBase* current, KItemModelBase* previous);
void viewChanged(KItemListView* current, KItemListView* previous);
connect(controller, SIGNAL(itemHovered(int)), this, SLOT(slotItemHovered(int)));
connect(controller, SIGNAL(itemUnhovered(int)), this, SLOT(slotItemUnhovered(int)));
connect(controller, SIGNAL(itemDropEvent(int,QGraphicsSceneDragDropEvent*)), this, SLOT(slotItemDropEvent(int,QGraphicsSceneDragDropEvent*)));
+ connect(controller, SIGNAL(escapePressed()), this, SLOT(stopLoading()));
connect(controller, SIGNAL(modelChanged(KItemModelBase*,KItemModelBase*)), this, SLOT(slotModelChanged(KItemModelBase*,KItemModelBase*)));
connect(m_model, SIGNAL(directoryLoadingStarted()), this, SLOT(slotDirectoryLoadingStarted()));
restoreState(restoreStream);
}
-void DolphinView::stopLoading()
-{
- m_model->cancelDirectoryLoading();
-}
-
void DolphinView::readSettings()
{
const int oldZoomLevel = m_view->zoomLevel();
}
}
+void DolphinView::stopLoading()
+{
+ m_model->cancelDirectoryLoading();
+}
+
bool DolphinView::eventFilter(QObject* watched, QEvent* event)
{
switch (event->type()) {
QList<QByteArray> visibleRoles() const;
void reload();
- void stopLoading();
/**
* Refreshes the view to get synchronized with the settings (e.g. icons size,
*/
void pasteIntoFolder();
+ void stopLoading();
+
/** Activates the view if the item list container gets focus. */
virtual bool eventFilter(QObject* watched, QEvent* event);