+ const QSizeF newSize = rect.size();
+ if (m_itemSize.isEmpty()) {
+ // The item size is dynamic:
+ // Changing the geometry does not require to do an expensive
+ // update of the visible-roles sizes, only the stretched sizes
+ // need to be adjusted to the new size.
+ updateStretchedVisibleRolesSizes();
+
+ if (m_useHeaderWidths) {
+ QSizeF dynamicItemSize = m_layouter->itemSize();
+
+ if (m_itemSize.width() < 0) {
+ const qreal requiredWidth = visibleRolesSizesWidthSum();
+ if (newSize.width() > requiredWidth) {
+ dynamicItemSize.setWidth(newSize.width());
+ }
+ const qreal headerWidth = qMax(newSize.width(), requiredWidth);
+ m_header->resize(headerWidth, m_header->size().height());
+ }
+
+ if (m_itemSize.height() < 0) {
+ const qreal requiredHeight = visibleRolesSizesHeightSum();
+ if (newSize.height() > requiredHeight) {
+ dynamicItemSize.setHeight(newSize.height());
+ }
+ // TODO: KItemListHeader is not prepared for vertical alignment
+ }
+
+ m_layouter->setItemSize(dynamicItemSize);
+ }
+
+ // Triggering a synchronous layout is fine from a performance point of view,
+ // as with dynamic item sizes no moving animation must be done.
+ m_layouter->setSize(newSize);
+ doLayout(Animation);