We need to emit mouseButtonPressed (now in the onPress method) before the
check needed to not select items on back/foward mouse button press events.
m_pressedMousePos = transform.map(event->pos());
m_pressedIndex = m_view->itemAt(m_pressedMousePos);
m_pressedMousePos = transform.map(event->pos());
m_pressedIndex = m_view->itemAt(m_pressedMousePos);
- if (event->buttons() & (Qt::BackButton | Qt::ForwardButton)) {
- // Do not select items when clicking the back/forward buttons, see
- // https://bugs.kde.org/show_bug.cgi?id=327412.
- return true;
- }
-
const Qt::MouseButtons buttons = event->buttons();
const Qt::MouseButtons buttons = event->buttons();
if (!onPress(event->screenPos(), event->pos(), event->modifiers(), buttons)) {
startRubberBand();
return false;
}
if (!onPress(event->screenPos(), event->pos(), event->modifiers(), buttons)) {
startRubberBand();
return false;
}
+
+ if (buttons & (Qt::BackButton | Qt::ForwardButton)) {
+ // Do not select items when clicking the back/forward buttons, see
+ // https://bugs.kde.org/show_bug.cgi?id=327412.
+ return true;
+ }
+