return (sortOrder() == Qt::AscendingOrder) ? result < 0 : result > 0;
}
-void KFileItemModel::sort(QList<KFileItemModel::ItemData*>::iterator begin,
- QList<KFileItemModel::ItemData*>::iterator end) const
+void KFileItemModel::sort(const QList<KFileItemModel::ItemData*>::iterator &begin,
+ const QList<KFileItemModel::ItemData*>::iterator &end) const
{
auto lambdaLessThan = [&] (const KFileItemModel::ItemData* a, const KFileItemModel::ItemData* b)
{
return groups;
}
-QList<QPair<int, QVariant> > KFileItemModel::timeRoleGroups(std::function<QDateTime(const ItemData *)> fileTimeCb) const
+QList<QPair<int, QVariant> > KFileItemModel::timeRoleGroups(const std::function<QDateTime(const ItemData *)> &fileTimeCb) const
{
Q_ASSERT(!m_itemData.isEmpty());
* Sorts the items between \a begin and \a end using the comparison
* function lessThan().
*/
- void sort(QList<ItemData*>::iterator begin, QList<ItemData*>::iterator end) const;
+ void sort(const QList<ItemData*>::iterator &begin, const QList<ItemData*>::iterator &end) const;
/**
* Helper method for lessThan() and expandedParentsCountCompare(): Compares
QList<QPair<int, QVariant> > nameRoleGroups() const;
QList<QPair<int, QVariant> > sizeRoleGroups() const;
- QList<QPair<int, QVariant> > timeRoleGroups(std::function<QDateTime(const ItemData *)> fileTimeCb) const;
+ QList<QPair<int, QVariant> > timeRoleGroups(const std::function<QDateTime(const ItemData *)> &fileTimeCb) const;
QList<QPair<int, QVariant> > permissionRoleGroups() const;
QList<QPair<int, QVariant> > ratingRoleGroups() const;
QList<QPair<int, QVariant> > genericStringRoleGroups(const QByteArray& typeForRole) const;
}
}
-void KFileItemModelRolesUpdater::slotItemsMoved(const KItemRange& itemRange, QList<int> movedToIndexes)
+void KFileItemModelRolesUpdater::slotItemsMoved(const KItemRange& itemRange, const QList<int> &movedToIndexes)
{
Q_UNUSED(itemRange);
Q_UNUSED(movedToIndexes);
private slots:
void slotItemsInserted(const KItemRangeList& itemRanges);
void slotItemsRemoved(const KItemRangeList& itemRanges);
- void slotItemsMoved(const KItemRange& itemRange, QList<int> movedToIndexes);
+ void slotItemsMoved(const KItemRange& itemRange, const QList<int> &movedToIndexes);
void slotItemsChanged(const KItemRangeList& itemRanges,
const QSet<QByteArray>& roles);
void slotSortRoleChanged(const QByteArray& current,
*/
struct ViewState {
- ViewState(int current, const KItemSet selection, bool activated = false) :
+ ViewState(int current, const KItemSet &selection, bool activated = false) :
m_current(current),
m_selection(selection),
m_activated(activated)